čtvrtek 20. června 2019

More The Pyre cultists!

Just a couple of quick pictures of the rest of my Chaos Cultists. I had these painted for quite some time but never really got to taking pictures of them.


 The paintjob is nothing special, these guys were rushed so I could put them on the tabletop as soon as possible. The modelling is more interesting though - I didn't want to have any clones in the army, so each of these guys had at least a hand- (or arm-) swap done, excluding the cultist champion. It went pretty well.


The most fun model to convert was the flamer guy, who wielded a heavy stubber originally. The Pyre is known for its heavy use of flame weapons, so this conversion was a nobrainer. The flamer and backpack comes from the Cadian troops kit - a very simple yet effective kitbash. It's kinda shame Games Workshop doesn't sell all these original Cultist models, since these guys had a huge conversion potential. Oh well.


The miniature above is a Renegade Militia soldier I got for free at a gaming convention. It's a pity Forge World doesn't produce the Renegade infantry anymore, this army had lots of atmosphere. Good thing is that he goes well with the cultists, so sometimes I use it instead of one of the Champions when I want to field a 20-men sized cultists blob.

Anyways, thanks for reading and see you soon! Now back to working on Shadowspear...

čtvrtek 6. září 2018

The Pyre Raptors

Raptors. These models come from the Dark Vengeance era (or 6th edition) of 40K, and in regards of Chaos design, I believe it was one of the best editions: one of the reasons being the plastic models of Chaos it brought us, including the Raptors.


I remember these guys were criticized by part of the community for being too over the top, too ornamental and even too big. Looking back, I don't really get this criticism anymore. Sure, the models have plenty of detail and decoration, but they still look so much more grim than the new, supersized, comics-like Chaos models we are getting now (I'm looking at Death Guard, of course). If only Games Workshop would have given us more models with this look - especially the basic Chaos Marines and the Berzerkers, who are both atrociously old and unfortunately, will probably get replaced with Primaris-sized monstrosities.


Anyway, let's get back to Raptors. As my The Pyre warband uses only flame and melta-based weapons, they are an ideal unit for me. I've decided to equip this squad with anti-tank weapons, and went with a Power Fist on my Champion. The specialists were equipped with Meltaguns - one of them comes from a loyalist kit.


I had real fun both assembling and painting these guys, and have even more seeing them on tabletop. I really hope Games Workshop have not lost their minds and will supply us with more "regular" Space Marine and (especially) Chaos Space Marine models, although I fear we are really going to only see Primaris-sized models since now on. I hate to sound jaded, but this really feels like a stab in the back for a long-time fan and customer. Bah, maybe it's time for me to finally write an Anti-Primaris Manifesto or something.

neděle 8. října 2017

Leviathan Raveners

Ah, Raveners, the relentless burrowers of Tyranid hivefleets. When I was looking for ways of expanding my Hivefleet Leviathan, they were among the first on the list - not because they have great rules or new models, but because of their lovely classic feel.


These guys really do look like Hydralisks from Starcraft - except with four more claws and thorax-mounted weapons! I was tempted to model these guys with hand-held devourers or spinefists, but instead went the thorax route and armed them (no pun intended) with rending claws. I really like the look of Tyranid Warriors, and these guys look like Warriors on steroids - love them!


There are some problems with the kit too, though. It's an old one, and it shows - there were quite many mould lines present, there are no real cosmetic extras included (except an extra tail), and positioning these guys can be a little bit tricky. None of the problems is too serious though, and the kit can be easily bashed with the newer Warrior kit.

Anyway, happy Hivemind Day, and thanks for reading!

pondělí 12. června 2017

WZR: Cable Marionette

I've been quite busy with 40K lately, so only little time was left for Warzone Resurrection. One model I just had to paint though, is the Cable Marionette. This cyberpunkish "cable golem" is just such a great sci-fi concept I couldn't stay away from it. That said, please excuse the rather rubish pictures - still working on my studio. I'll try to make better ones when I'll have all three fully painted.


 Warzone Resurrection models have been mostly hit or miss for me so far, with this one being a clear hit for its high level of detail, realism and atmosphere. I also like how easily can these models be used for other systems - while they fit the world of Mutant Chronicles well, you can imagine them in almost any horror sci-fi setting.


It's really easy to paint these models, as the details really do all the work for yourself. I can imagine just using a single metallic color and a shade would still give a neat result. Regarding the base, I wanted to try something thematic - with cables being an obvious choice. First I wanted to paint them in metallic color, however later I have decided for a mix of colors. I'm still undecided on the base and might go back to painting it in a single color to make the base less distracting. As always, any tips are appreciated!

pátek 14. dubna 2017

The Pyre Hellbrute

It took forever and a year, but I have finally finished my Dark Vengeance Hellbrute - another addition to my starting The Pyre warband. Behold!


I absolutely love the design of this thing. From the horns to the sprouting tentacles, the Hellbrute is the epitome of Chaos as a malevolent, ever-changing force. While it's perhaps not suitable to some of the more conservative Chaos legions, it works pretty well for most warbands, and for a snap-fit model included in a starter set box, the level of detail is pretty much incredible.

Regarding the paintjob, I've based the thing white and used Troll Slayer Orange for the armour plates and Warplock Bronze for the armour edges. I decided to go with red color on the daemonic flesh and used Mephiston Red with Bloodletter highlights - I'm very happy on how the glaze made the organic parts stand out, especially in the chest area. The wet look of the tentacles has been done using Gloss varnish.


It's no big secret that the back side of this miniature is not as well-detailed as the front, especially when it comes to the huge blobs of flesh around the spine - which is, in my opinion, a very cool part of the model and at least works well as a distraction from the less detailed parts.


I haven't modified the miniature much, though one thing I really wanted to do was to add a Heavy flamer to its arm - after all, what screams The Pyre more than a Dreadnought armed with two fire-based weapons? I went with a rather simple conversion - after cutting away the chains under the left arm, I've glued on an imperial guard vehicle heavy flamer and covered it with tubes made of green stuff to give it a fused look. The result looks pretty good and works great for barbecue.


Basing has been done in the same style as the rest of my The Pyre warband - as scorched earth, though at first it seemed a little boring, so I've added a dead marine under the creature's feet (and to taunt a friend, I've chosen a Dark Angel for the victim). I really like these weird mutated feet by the way - they help to enforce the overall "living metal" feel of the miniature. I know I'm in the minority here, but I really wish these would have been kept in the Hellbrute box as an option... oh well.


One final thought - I really wish this miniature had Monstrous Creature rules instead of Walker. Afterall, it's apparently much more organic than a Dreadnought suit, and a change to MC could make an insteresting spin on the classic Dreadnought rules. However, for some odd reasons, in 40K Aliens-style walker suits and Eldar giant mecha get MC rules, while this does not. That's just classic Games Workshop game design.

Anyway, thanks for reading!