neděle 23. února 2014

Good old Tyranid Warriors... and a converted Prime!

Tyranid Warriors Leviathan

I always liked Tyranid Warriors - there is something about these creatures that screams both "ferocious beasts" and "intelligent alien menace" at the same time. As soon as I heard the rumours of a new Tyranid Warrior kit, I went and bought the old one... Why? I expected the new kit to cost more and not include any Rippers (since Rippers are not included in most of the new Tyranid kits). Turns out I was right on both accounts (though the price rise is justified by the quality of the new kit).

Painting these monsters was a lot of fun, since they are a nice compromise between the small horde models that make you feel like a copying machine, and the larger bugs that are fun but difficult and time-consuming to paint. The models look nearly the same as the new kit, though I find the lack of optional bits... disturbing. I prefer the old biocannons more though - in the new kit, the Barbed Strangler looks nearly the same as Stranglethorn Cannon. Here, it is pretty much unique.

The choice of weapons in the old kit is lacking as well, though in 6th edition environment, shooting is the way to go anyway - so I armed them with Deathspitters and a Barbed Strangler. I like the idea of ranged bioweapons, for me it's something that makes Tyranids different from other science fiction staple aliens, and that really hints at their alien intelligence. My favorite part about bioweapons are the eyes - I mean, those living rifles have real eyes on them, how cool is that?

Tyranid Warriors Leviathan Deathspitter
Tyranid Warriors Leviathan Deathspitter
Tyranid Warriors Leviathan Barbed Strangler

Since I got two kits, I have also converted a Tyranid Prime - note the options for that were very limited in the old kit; the new one wins here hands down. I have given it a pair of Rending Claws, Adrenaline Glands and a very special head, which I converted using the tentacled head from the Genestealer kit. To make it stand out more, I've built it on a higher base, and added some worm-like Tyranid creatures under it - I know they don't look exactly great, since I don't work with green stuff a lot, but they still add some atmosphere!

Tyranid Warriors Leviathan Prime Ymgarl Factor

The result looks almost Lictor-like; I guess I could even proxy it as one. I planned to play the creature with Regeneration, but since the 6th edition codex opens up so many new options, I'm not decided yet - the huge claws could work well as the Maw-Claws of Thyrax, and the head conversion could represent the Ymgarl Factor or even the infamous Norn Crown. Regarding the claws, I should have probably go for a ranged weapon - but these claws look so much cooler!

Tyranid Warriors Leviathan Prime Ymgarl Factor

Since there is not much of difference between all the warriors (in the old kit, anyway), I tried to make them unique through basing. I've scrapped my idea of a nearly consumed death world and instead went with a contrasting, dark green jungle theme. Static grass, aquarist plants and even pieces of sponge were used, as well as my original Ripper-like worms, made of green stuff and termagant shoulderpads.

Tyranid Warriors Leviathan

Finally, here is the back view of the pack. I've worked on these models over few months (in fact, the first Warrior was done one year ago), and the way I paint their chitin slowly changed - the barbed strangler model (right one on the picture under) and the Prime being the newest examples. I'm trying to improve, though I still see the Tyranids as a challenge to my skills.

Tyranid Warriors Leviathan

In summary, the old models certainly lacked close combat options as well as customizible bits, though their design still looks fresh, and they had the added bonus of having Rippers included in the kit (still got to paint these little beasts). I had much fun working on these four, and building the Prime was truly a challenge. Now I'm still wondering how I should build the two Warriors left - thinking about boosting the Warrior unit with two more deathspitters, or building one with a venom cannon (to variate him with the Strangler one), or use the Prime as a standard Warrior in another pack of three Warriors (perhaps close-combat oriented). Options - there are so many of them! Guess that's the beautiful thing about Warhammer.

čtvrtek 16. ledna 2014

Scratchbuilding Craters out of CDs!

I'm working on terrain lately, and any good battlefield has to have plenty of shell craters around... Right? I've decided to start small, so the first few craters I've made actually use old CDs for bases. Why CDs? As anyone who lived in 90's, I've got plenty of these around, many of which are not even working anymore, so they make a really cheap alternative if you live in flat and can't go crazy with cutting MDF planks. And if done correctly, the resulting crater is big enough to make cover for 5-6 models.

40k crater

Materials used for these are as cheap as possible: CDs, paper, sand, decoration stones and Creall Do & Dry modelling material. First, paper was glued over the CD to cover the obvious hole in middle and to work as a more adhesive surface for the Creall. After that, deco stones were glued onto the surface; while this is not required, it gives the terrain more character and more support for the modelling material.

crater WIP

Last step is the most fun one - using the modelling putty to make your own unique crater. I've made two so far, both not exactly beautiful or eye-catching, but they work!

CD craters

My girlfriend took the idea bit further, and actually made her crater look good. In fact, she hasn't made a shell crater, but a small volcano - and she did a pretty good job with both the modelling and painting part!

40k volcano crater

The lava was made with PVA glue - first it was poured into the crater to make level of certain height, then (after waiting a few days), the bubbles were made on top of it using more glue. I'm using the volcano as a mysterious lake in game, though the size is limiting. But it looks great on the tabletop!

sobota 30. listopadu 2013

WZR: Commander Dr. Diana Review

Edit (08/2014): Painted miniature can be seen in this blog post.

Alright, time for another Warzone Ressurection review! The first review was about a Cybetronic Troops selection, the Armoured Chasseurs; this time, let's look at a HQ choice - the stunning Commander Dr. Diana.

Important note: Miniature below comes from the Kickstarter reward and not from an official market release, therefore it is possible the final box set might be different. The model did not come in an official product package or with the gaming cards, so I cannot review these at the moment (though I will add information about the cards as soon as I receive them).

Let's look at the concept art / render first:


And now, at the actual sprue:

So, you get pretty much exactly what's on the concept picture - the only difference is the heads. The sprue includes two, one more cyberpunk-ish and the other more serious. Both look stylish and well detailed, though they are different from the concept art - which is possibly for the better, especially when it comes to the second head (the concept was very unappealing). Note the alternate head is the only optional bit, there is no choice of weapons or backpack arms.

Anyways, this is how the model looks assembled:

  

I think it's clear from the pictures that the model looks simply stunning regarding it's concept and level of detail - the menacing medical tools, the relentless yet feminine look of the face, the bit too tight laboratory coat, everything is finely detailed and helps to create an overall feel of a sexy pulp sci-fi movie female lead. It's true that the "artificial arms" thing has been done to death and the backpack must be damn heavy, but that just helps to build the campy B-grade movie atmosphere Warzone setting always had. Note the model can be assembled without the backpack as well.


Now let's get a slightly more technical look on the assembly and resin quality. The assembly wasn't hard at all if you don't mind superglue. The connection between arms and torso could be more exact in regard to shape, though it's hardly noticable from the outside (the upper ending of arms is slightly broader than the relevant torso parts). The arms can be assembled pretty much only in one way (without converting), the head can be turned as pleased though. Assembling the mechanical arms is more fun in regards to position, though be careful when cutting the bits of the sprue to not damage the joints.

Regarding the material, resin Prodos uses is very user-friendly. There are no bubbles and minimal warping, and any leftover flash is very easy to remove. The resin is rather soft which is good for conversions, but rather problematic when it comes to some parts of this model - especially the needles on the pistol and one of the mechanical arms. Not only do they bend, but they can actually snap off, which is exactly what happend to my needle pistol after making these pictures. Be careful when handling the assembled models!


On the picture above, you can see a size comparison of Commander Diana with a Games Workshop Chaos Cultist and a (slightly converted) Armoured Chasseur. Note that Prodos market their line is 28mm though the true scale makes it slightly larger; more on par with the Inifinity line than with Warhammer. Note the miniature uses a larger base than most other miniatures in the line - very useful for some scenic basing!

Conclusion:

+ easy-to-work-with resin material
+ great level of detail
+ true-scale proportions
+ huge base and two head options
+ fair price for a resin hero model

- material too soft sometimes
- more options would be nice

Verdict: Want a female variant of Dr. Octopus, or just looking for a hot, cyberpunk-ish scientist miniature? Commander Diana is a good choice for both! 4/5

pondělí 21. října 2013

WZR: Armoured Chasseurs Review

Edit: If you are interested in reviews of Warzone Resurrection products, don't forget to check out my review of Commander Dr. Diana, too!

I've received my package from the Warzone Resurrection kickstarter this week and so have decided to review the contents for anyone who is interested in this new growing wargame. I'll start with the Armoured Chasseurs of the Cybertronic faction.

Important note: Miniatures below come from the Kickstarter reward and not from an official market release, therefore it is possible some things might change in the final box set. It did not come in an official product package or with the gaming cards, so I cannot review these (though I will add information about the cards as soon as I receive them).

First, let's look at the concept art / render first...



...and now, let's see the actual content I have received:


In total, that is 5 torsos (all seem to be same), 5 legs (with different poses), 5 right arms with CAW2000 submachineguns (including underbarrel shotguns, how cool is that!), 2 right arms with PR5000 plasma rifles (each with a different pose), 5 left hands with electric gauntlets (of which 2 are closed fists), 5 identical pairs of shoulderpads, and finally 5 heads (each of them is different). All in all, the plasma rifles are the only optional bits.

Note: There is a missing place next to the plasma rifles, I'm not sure if that's on purpose or if something is actually missing on this sprue.

I have to say I was really impressed with the heads; these are beautifully sculpted and hold true to the concept art. The arms with SMGs were bit of a letdown though - all of them look identical or mostly identical, and to change the resulting pose will require some work with green stuff and files. I did not receive the arms on a sprue though, so this might simply be a logistics problem.

Regarding the resin Prodos uses, it seems to be of a very good kind indeed. There are no bubbles and the flash is very easy to remove. Warping is minimal as well. The material is rather soft, but naturally bends back and is therefore very easy to work with. The level of detail is very high, same as Games Workshop's or even above. The models can be easily put together with the use of square slots in the joints, though many of these slots are actually filled with resin and require cleanup (that is, if you really have to use the slots instead of just using superglue).

For testing reasons, I have put one model together with minimal use of files and no use of green stuff (and some excessive use of superglue), to see what you get right from the box...


...and I was pleasantly surprised with the result. The details are beautiful, the pose is not too static and the proportions are very realistic. I can't wait to paint this guy! Assembling the Chasseur together was not hard at all, the only annoying part are the shoulder pads, since they require quite an extensive cleanup on the inside.

Regarding the preliminary rules, it seems the Armoured Chasseurs are going to be the versatile backbone of a Cybertronic army, with their solid stats, good equipment and ability to "blink" (read: teleport) across the battlefield. The chasseurs can swap their SMG/shotguns for plasma rifles (two included in the set) and one can even equip a missile launcher, though that one is not included in the package (fun conversions ensured!).

Finally, for comparison, here is a picture of the Chasseur next to a Dark Vengeance Space Marine (both 28mm scale):


I guess the picture speaks for itself, especially when it comes to proportions.

Conclusion:

+ good, easy-to-work-with resin material
+ awesome level of detail
+ true-scale proportions
+ five multipose models for a good price

- only two optional bits
- torsos, pads and arms could use more variety
- pads are not easy to cleanup properly

Verdict: If you want cool power-armoured dudes in realistic proportions, you can't go wrong with the Amoured Chasseurs! 4/5

čtvrtek 5. září 2013

Genesis Chapter Vindicator

In too deep, against all odds brothers!

It has been some time since I posted an update for my main army, the glorious Genesis Chapter. So here is the assault gun of Index Astartes, the Demolisher-wielding Vindicator.

Genesis Chapter Vindicator

This is the first vehicle I painted mostly with Mephiston red instead of Mechrite red and Blood red and I'm glad the difference from Blood red is only minimal. Regarding the dirt on the Siege Shield, it has been done with Stirland mud and some washes. A picture from my (rather crappy) camera follows:



The model is not much decorated - and for a reason. I love the Vindicator kit, so I bought another one, which will serve as a command vehicle for the army (or perhaps for an Apocalypse formation). I want that one to clearly stand out, so the first one has been left rather bland. Therefore, the only decorations on this one are the ammo loader on the back, and an aquila sign.


I guess some additional scriptures or purity seals wouldn't hurt though. Perhaps I will revisit the model when I will have the "command" Vindicator finished. At the moment, I'm working on a Razorback for a Veteran or Command squad - I'm undecided on its function yet, though it will surely be much more decorated than this one.

Thanks for reading and for any possible C&C!